
Signal Breach:
Frontlines
A top-down colony and warfare strategy game. Explore the playable browser prototype and see a studio project taking shape.
Independent software & game studio
Independently made
Arc Core Studios builds personal AI, practical software and original games. Independent projects, made to be useful and worth exploring.
Selected work
Useful in the everyday.
A little unexpected everywhere else.
Juno.
A personal AI assistant built around useful context, a style you can shape and local processing at its core.
Juno’s current prototype runs on our own hardware. We’re developing the memory, document tools and research workflow that make an assistant worth returning to.
Keep me in the loopHelp me pick up where I left off.
A good place to start:
Illustrative conversation. Features and supported hardware are still being tested.
Useful memory and notes that help each session connect to the next.
Response styles and working preferences you can adjust.
Local model processing, with web research and outside connections made clear.
We’re building games with their own rules, characters and reasons to come back. From the choices that shape a colony to a story beyond the wall.


A top-down colony and warfare strategy game. Explore the playable browser prototype and see a studio project taking shape.
A fantasy game project connected to the world of The Unbreakable Shield. Another way into a story about what’s worth protecting.
Rex
Receipts. Screenshots. Warranties. The PDF you know you saved somewhere.
Rex is our document assistant. Add a record, search the words inside it and open the original to check what you found. Private beta testing is underway.
Ask about Rex“Find the refrigerator receipt.”

Also on the workbench
Apps, experiments and tools from the wider studio.
A pantry-management project exploring receipt scanning, inventory and reminders before food goes to waste.
A tabletop creative-workspace project for maps, characters, encounters and campaign notes.
A three-lane arcade project built around dodging falling obstacles and testing your reflexes.
Development projects. Release details will be shared when ready.
The studio
Personal tools. Original worlds. Made with care.
We build software to solve everyday problems, and games with a point of view.
Juno focuses on personal AI, Rex on finding important records, and our game projects on original systems and worlds.
We share the work as it develops, distinguish prototypes from releases and welcome feedback that makes the next version better.
Talk to the studioThe worlds beyond the software.
A baker’s son. A soldier’s shield. A narrator you might not want to trust.
An original epic fantasy trilogy with three completed manuscripts, currently seeking literary representation and traditional publication.
A conversation is a good start.
Ask about a project, share an idea or leave your email for more information about the work you’re following.
arccorestudios@gmail.comA real studio. A direct conversation.